These are the tales of Freman Harbinger: Psychonaut and Wizard. Apprenticed under the eldritch being known as the Sleeper, Harbinger learns the trade of wizardry by venturing deep into the collective unconscious known as the Shadowlands. There he will face monsters and madmen, demons and dead gods, kings and conquerors and cannibals. The Sleeper has told Freeman Harbinger that he has the potential to be a great Psychonaut, if he lives that long. The Shadowlands are hungry and they are searching for their next meal.
Year One
- Prey of the Scrap Eaters
- Siege at the Wizard’s Tower
- Lost in the Outer Ring
- A Hunt within the Mirrored City
- To Ride of the Mighty Monoceros
- An Incursion to the Ribcage Castle
- Negotiations in the Ruins of Misfortune
- The Whispered Road to the Bazaar
- The Race to the Sacred Shrine
- Within the Grave of the Ancestors
- Sacrificed to the Tetrarch Lords
- Making Deals with the Lords of Misfortune
Noun. psychonaut (plural psychonauts) A person who explores his or her own psyche
From Wiktionary
Noun. wizard (plural wizards) Someone who uses magic, mystic items, and magical and mystical practices.
